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(@virtualltek)
Reputable Member Admin
Joined: 2 years ago
Posts: 150
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This is a small update to fix all known issues since version 3.6 release.

Changes:

  • See Fighter Factory Studio 3.6 for base features;
  • Fixed the file modification watcher showing twice and prompting the user at every external change, even if there's already a prompt active;
  • Fixed camera movement (up/down) on BGs editor;
  • Fixed a bug where incorrect indexing causes code to me moved to the wrong animation;
  • Fixed the crop after option on the add sprites function;
  • Fixed the sprite Export function for SprMake2;
  • Fixed default width/xscale values for new Parallax elements;
  • Fixed sprite not showing properly on BGs editor after undo/redo and BG type changes;
  • Fixed Zoom Fit function for graphic editors;
  • Fixed program freezing on DirectX rendering mode (dead-locking on slower machines).

Requirements:

  • Windows Vista SP2, 7 SP1 or greater
  • 1 GB of RAM memory (recommended 2 GB or more for multi-character feature and memory cache mode)
  • 45 MB of disk space
  • Microsoft DirectX 9 End-user runtime
  • Microsoft Visual C++ 2017 Redistributable
System
Windows
Release date
2021-04-21
Architecture
License
LGPL 2.1

   
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