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3.7.4 (Studio)
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Topic starter
24 de October de 2023 16:52
Changes:
- See Fighter Factory Studio 3.7.3.1 for base features;
- Fixed the code snippet editor;
- Fixed the location of the contact box resizers;
- Fixed incorrect syntax highlighting for fonts in system.def and fight.def;
- Fixed a bug where unusual usage of linked palettes plus out of order data on SFF v2 leads to incorrect palette setup;
- Fixed a bug where you can lose edits of sprite/sound if you switch out to another file/editor;
- Fixed the "Cannot load configuration file!" error for corrupted config files;
- The Project tab name now updates while editing the Project's name;
- Removed the Stage panel on BGs editor (it will go back in a better format in version 3.8);
- Removed the setting "Reduce interface flickering" (this was causing issues making some areas of the interface going hidden and never showing up again);
- Updated the Ultimate preset to avoid the bitmap information being cut;
- Highly improved list of Encodings (grouped by aliases and named by language/region);
- Improved undo/redo for sprites and sounds by merging consecutive operations into one whenever possible;
- Improved filename sorting for open dialogs (fixes the 1, 10, 11, 2, 3 ordering issue);
- Implemented an advanced and smart auto completion system;
- Added initial support for MUGENext.
Advanced auto completer:
Helps completing:
- Block names ([Block]);
- Block parameter names (only for those missing in this block, parameter = );
- Double quoted string on block parameters of this type (parameter = "string");
- Command names (command = "name");
- Block types (type = BlockType);
- Keyword block parameters (parameter = keyword / version / file names);
- Trigger, trigger arguments and trigger redirection;
- Victory quote list (you can paste multiple double quoted lines in [Quotes] and victoryN = gets added automatically).
Requirements:
- Windows XP SP3 (32bits only), Vista SP2, 7 SP1 or greater
- 1 GB of RAM memory (recommended 2 GB or more for multi-character feature and memory cache mode)
- 125 MB of disk space
- Microsoft DirectX 9 End-user runtime
System
Windows
Release date
2023-10-24
Architecture
License
LGPL 2.1
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