Returns the x position of the right edge of the screen, in absolute stage coordinates.

Format: RightEdge

Arguments:

Return type: float

Error conditions: none

Notes:

This trigger is equivalent to the expression "CameraPos X + GameWidth / 2".

Example:

trigger1 = Pos X + CameraPos X > RightEdge
; Triggers if the player is to the right of the right edge of the screen.