Binds the player's specified targets to a specified location relative to the player's axis.
Required parameters:
Optional parameters:
- time = bind_time (int)
Specifies number of ticks that this binding should be in effect. Defaults to 1.
- ID = bind_id (int)
Specifies the desired target ID to bind. Only targets with this target ID will be bound. Defaults to -1 (bind all targets.)
- pos = x_pos, y_pos (float)
Specifies the offset from the player's axis to bind the target to. Defaults to 0,0 if omitted.
Examples: