Returns the remainder when the state-time of the player is divided by the specified value.
The % operator subsumes the functionality of TimeMod, so it is recommended that you use % instead.
Format: TimeMod [oper] divisor, value
Arguments:
Return type: boolean (0 if false or 1 if true)
Error conditions: Returns 'Bottom' if the divisor if 0.
Example:
trigger1 = TimeMod 4, 3
; Triggers when the state-time is 3, 7, 11, 15, ...