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# | Post Title | Result Info | Date | User | Forum |
macOS (64 bits) - Portable | Relevance | 11 months ago | VirtuallTek | 3.7.5 (Studio) | |
Changes: See Fighter Factory Studio 3.7.4.4 for base features; Fixed program crashing while editing BG type; Fixed [Group] parameters being renamed to another parameter while editing its value in GUI (like scalestart to sprpriotiry in BGs); Fixed out of order BGs in the editor; Fixed the edit history function; Fixed OnionSkin reseting when the actual text document changes; Fixed 24bit sounds not playing properly; Fixed sprites being marked as shared incorrectly; Fixed the auto completer triggering on already completed keywords as you move the cursor around ... | |||||
Linux (64 bits) - Portable | Relevance | 11 months ago | VirtuallTek | 3.7.5 (Studio) | |
Changes: See Fighter Factory Studio 3.7.4.4 for base features; Fixed program crashing while editing BG type; Fixed [Group] parameters being renamed to another parameter while editing its value in GUI (like scalestart to sprpriotiry in BGs); Fixed out of order BGs in the editor; Fixed the edit history function; Fixed OnionSkin reseting when the actual text document changes; Fixed 24bit sounds not playing properly; Fixed sprites being marked as shared incorrectly; Fixed the auto completer triggering on already completed keywords as you move the cursor around ... | |||||
macOS (64 bits) - Portable | Relevance | 1 year ago | VirtuallTek | 3.7.4.4 (Studio) | |
Changes: See Fighter Factory Studio 3.7.4.3 for base features; Fixed freezes and crashes while editing text. Requirements: macOS Sierra 10.12 or greater 1 GB of RAM memory (recommended 2 GB or more for multi-character feature and memory cache mode) 50 MB of disk space Wine Stable | |||||
Linux (64 bits) - Portable | Relevance | 1 year ago | VirtuallTek | 3.7.4.4 (Studio) | |
Changes: See Fighter Factory Studio 3.7.4.3 for base features; Fixed freezes and crashes while editing text. Requirements: Linux (x64) 1 GB of RAM memory (recommended 2 GB or more for multi-character feature and memory cache mode) 50 MB of disk space Wine | |||||
macOS (64 bits) - Portable | Relevance | 1 year ago | VirtuallTek | 3.7.4.3 (Studio) | |
Changes: See Fighter Factory Studio 3.7.4.2 for base features; Fixed the Native Painter mode not working properly (affects Offset Viewer and Throw Creator too); Added the missing sctrl template for RemapPal; Added a new Colorset by Jesuszilla. Requirements: macOS Sierra 10.12 or greater 1 GB of RAM memory (recommended 2 GB or more for multi-character feature and memory cache mode) 50 MB of disk space Wine Stable | |||||
Linux (64 bits) - Portable | Relevance | 1 year ago | VirtuallTek | 3.7.4.3 (Studio) | |
Changes: See Fighter Factory Studio 3.7.4.2 for base features; Fixed the Native Painter mode not working properly (affects Offset Viewer and Throw Creator too); Added the missing sctrl template for RemapPal; Added a new Colorset by Jesuszilla. Requirements: Linux (x64) 1 GB of RAM memory (recommended 2 GB or more for multi-character feature and memory cache mode) 50 MB of disk space Wine | |||||
macOS (64 bits) - Portable | Relevance | 1 year ago | VirtuallTek | 3.7.4.2 (Studio) | |
Changes: See Fighter Factory Studio 3.7.4.1 for base features; Downgraded Qt to the previous version (fixes random freezes/crashes on newer OS X versions); Fixed a crash happening when you comment or remove [Group] lines in text editors; Fixed commented out files being loaded while opening a project; Adjusted the comment line function to batch all affected lines into a single undo command; Added drag and drop reordering functionality to layers in the Image Editor (can't drop to the end). Requirements: macOS Sierra 10.12 or greater 1 GB of RAM memory (re ... | |||||
Linux (64 bits) - Portable | Relevance | 1 year ago | VirtuallTek | 3.7.4.2 (Studio) | |
Changes: See Fighter Factory Studio 3.7.4.1 for base features; Fixed a crash happening when you comment or remove [Group] lines in text editors; Fixed commented out files being loaded while opening a project; Adjusted the comment line function to batch all affected lines into a single undo command; Added drag and drop reordering functionality to layers in the Image Editor (can't drop to the end). Requirements: Linux (x64) 1 GB of RAM memory (recommended 2 GB or more for multi-character feature and memory cache mode) 50 MB of disk space Wine | |||||
macOS (64 bits) - Portable | Relevance | 1 year ago | VirtuallTek | 3.7.4.1 (Studio) | |
Changes: See Fighter Factory Studio 3.7.4 for base features; Fixed CLSN resize boxes being disabled; Fixed OpenGL testing crash with Intel integrated GPUs. Requirements: macOS Sierra 10.12 or greater 1 GB of RAM memory (recommended 2 GB or more for multi-character feature and memory cache mode) 50 MB of disk space Wine Stable | |||||
Linux (64 bits) - Portable | Relevance | 1 year ago | VirtuallTek | 3.7.4.1 (Studio) | |
Changes: See Fighter Factory Studio 3.7.4 for base features; Fixed CLSN resize boxes being disabled; Fixed OpenGL testing crash with Intel integrated GPUs. Requirements: Linux (x64) 1 GB of RAM memory (recommended 2 GB or more for multi-character feature and memory cache mode) 50 MB of disk space Wine | |||||
macOS (64 bits) - Portable | Relevance | 1 year ago | VirtuallTek | 3.7.4 (Studio) | |
Changes: See Fighter Factory Studio 3.7.3.1 for base features; Fixed the code snippet editor; Fixed the location of the contact box resizers; Fixed incorrect syntax highlighting for fonts in system.def and fight.def; Fixed a bug where unusual usage of linked palettes plus out of order data on SFF v2 leads to incorrect palette setup; Fixed a bug where you can lose edits of sprite/sound if you switch out to another file/editor; Fixed the "Cannot load configuration file!" error for corrupted config files; The Project tab name now updates while editing the Pro ... | |||||
Linux (64 bits) - Portable | Relevance | 1 year ago | VirtuallTek | 3.7.4 (Studio) | |
Changes: See Fighter Factory Studio 3.7.3.1 for base features; Fixed the code snippet editor; Fixed the location of the contact box resizers; Fixed incorrect syntax highlighting for fonts in system.def and fight.def; Fixed a bug where unusual usage of linked palettes plus out of order data on SFF v2 leads to incorrect palette setup; Fixed a bug where you can lose edits of sprite/sound if you switch out to another file/editor; Fixed the "Cannot load configuration file!" error for corrupted config files; The Project tab name now updates while editing the Pro ... | |||||
macOS (64 bits) - Portable | Relevance | 2 years ago | VirtuallTek | 3.7.3.1 (Studio) | |
Changes: See Fighter Factory Studio 3.7.3 for base features; Fixed the program not opening for new users with the error: Cannot load configuration file! Requirements: macOS Sierra 10.12 or greater 1 GB of RAM memory (recommended 2 GB or more for multi-character feature and memory cache mode) 50 MB of disk space Wine Stable | |||||
Linux (64 bits) - Portable | Relevance | 2 years ago | VirtuallTek | 3.7.3.1 (Studio) | |
Changes: See Fighter Factory Studio 3.7.3 for base features; Fixed the program not opening for new users with the error: Cannot load configuration file! Requirements: Linux (x64) 1 GB of RAM memory (recommended 2 GB or more for multi-character feature and memory cache mode) 50 MB of disk space Wine | |||||
macOS (64bits) - Portable | Relevance | 2 years ago | VirtuallTek | 3.7.3 (Studio) | |
Global changes: See Fighter Factory Studio 3.7.2.1 for base features; Updated Qt on all platforms (including Qt4 and Qt5 variants); Updated Dark and Light styles to use HiDPI images; Added two new iconsets (Flat-Dark and Flat-Light) and a new Colorset (Monokai by Jesuszilla); Made changes to avoid multiple consecutive error dialogs while using the "Test in engine" function; Fixed the program crashing after closing a tab (when multiple tabs are open); Fixed the crash happening after Applying settings and closing Options window; Fixed multiple random crashes ... |
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