1. When adding a new background element in the stage editor occasionally an existing one will be partially overwritten. Leaving two halves of a working element. It happens often enough I've gotten in the habit of doing it by hand.
2. Drag 'n drop and up/down in the organizer also causes corruption.
3. Manually editing an existing type = causes instant crash. Creating a new one and deleting the entire line or element does not.
Example :
type = normal <‐‐‐Backspacing any type causes instant crash.
4. Adjusting scalestart prints sprpriority. It shows properly when played in the editor but obviously not when tested in engine. If scalestart is pre-existing the values are added appropriately.
Using v3.7.4.4 x64 QT5 Portable
@titn-urnus Can't reproduce 1 and 2 on the latest version, but the others are fixed in 3.7.5. Thanks!